A wee video discussing the final Giant cipher, ciphers as a storytelling technique, and explaining why I’d like to see Treyarch refocus on packing maps with tiny details and secrets. I also glaze Black Ops 3 a little, but respectfully.
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Reckoning with [REDACTED] – Black Ops 6 Zombies Ending Thoughts
One final reminder: spoilers ahead. In October 2024, I said, “I’ll worry about the next book when we finish the one we’re on”. I’ve held off writing about the potential return of Richtofen, Dempsey, Takeo and Nikolai until now. I don’t particularly enjoy seeing things leak, but it’s the reality…
Modern Warfare Zombies Review: A Bold New Step Into the Dark Aether
Much was said about Call of Duty: Modern Warfare III’s “Modern Warfare Zombies” before release. Perhaps too much. Many wrote it off and assumed it would repeat the mistakes of the half-baked Zombies mode found in Call of Duty: Vanguard. The reveal confirmed that the mode wouldn’t be round-based, further…
There’s a Party on Terminus Island
“I have marched six weeks in hell and certifyIt is not fire, devils, dark, or anything,But boots—boots—boots—boots—moving up and down again,And there’s no discharge in the war.” ‘Boots’ – Rudyard Kipling (1903) We finally have a cinematic intro for a round-based Zombies map. It’s been a while, but it was…