While Xbox didn’t close any studios this week, it may as well have. Four studios leaving the “family”, over a thousand redundancies (with more to come), the decimation of id Software, ZeniMax and Obsidian, and umpteen studios left in the dark about what’s next. Feeling numb yet? New CEO Asha…
TWIV Article: The Cult of Jason Blundell
It’s been a while since Jason Blundell last released a game. I had the pleasure of speaking with Reed Austin and Nick Solari of Dark Outlaw Games about their time at the studio, working with Jason Blundell, and why so many people still believe in a new game from the…
The End of Destiny 2 and the Return of Infinity Ward
A Fated Ending Well, that’s that then. Bungie has announced that Destiny 2’s next update will be its last, and the Shattered Cycle and The Alchemist expansions have been cancelled. It’s a shame, but I think most of us knew it would end like this. Destiny has been bleeding for…
Totenreich – Cinematic Speculation and Analysis
Totenreich is on the way, and Black Ops 7’s third post-launch map may have delivered the game’s best intro cinematic yet. It combines the action of Astra Malorum with the character focus of Paradox Junction to create a 90-second spectacle that delights and poses questions in equal measure. The crew…
Blood Reaver (Early Access) Impressions
With Call of Duty Zombies fast approaching its 20th anniversary, it’s no surprise that “Zombies-like” games have started popping up. The horde-shooter mode has inspired multiple generations of players — so much so that some fans who grew up with it have decided to develop their own interpretations. I was…



