Category: Zombies
Paradox Junction – Preview and Cinematic Analysis
It’s been a while since Astra Malorum, and after cleaning up the last few Cursed relics I needed, I’ve enjoyed a bit of a break from playing Zombies. It’s always good to avoid burnout! I’m raring to go now though, and with Paradox Junction fast approaching, we finally have our…
A Call of Duty Zombies Game Doesn’t Exist. Should It?
It was a busy old weekend for Zombies. This is mainly about the now-squashed rumour of a standalone game, but I can’t discuss that without first giving a shoutout to Skite and co. SEVEN of the Revelations ciphers were solved after almost ten years, fleshing out the much-maligned ending of…
Black Ops 7 Zombies: Paradox Junction Preview
I’m still fully invested in the Dark Aether story, despite its higgledy-piggledy storytelling over the past few years, but one thing has been clear for a while: we need answers. Not to the extent of a Zombies Chronicles-style timeline, but resolutions to at least some of the threads that have…
Approaching The Junction
I originally hoped to have an article on the forthcoming Paradox Junction map, as well as some of my thoughts on the Black Ops 7 Zombies story, live tonight. Unfortunately, as has become common for Zombies, plans change. Here’s an amalgamation of the latter half with my added thoughts on…
It’s 115 Day… (2026)
It’s 115 Day, which gives me an excuse to get sentimental about Call of Duty Zombies. Not that I need an excuse, of course, it’s part of my brand at this point. I continue to be impressed by how far the mode has come since 2008, back when my friends…
Call of Duty and The Colossus of Activision
Call of Duty: Black Ops 7 has faced enormous criticism and ridicule since its launch last month, but I haven’t really cared, because I’ve been too busy playing it. I’m not going to retread my review, but I’ll say this: it’s the best Zombies experience since Black Ops 4, and…