Category: Zombies
Totenreich – Cinematic Speculation and Analysis
Totenreich is on the way, and Black Ops 7’s third post-launch map may have delivered the game’s best intro cinematic yet. It combines the action of Astra Malorum with the character focus of Paradox Junction to create a 90-second spectacle that delights and poses questions in equal measure. The crew…
Paradox Junction – Preview and Cinematic Analysis
It’s been a while since Astra Malorum, and after cleaning up the last few Cursed relics I needed, I’ve enjoyed a bit of a break from playing Zombies. It’s always good to avoid burnout! I’m raring to go now though, and with Paradox Junction fast approaching, we finally have our…
A Call of Duty Zombies Game Doesn’t Exist. Should It?
It was a busy old weekend for Zombies. This is mainly about the now-squashed rumour of a standalone game, but I can’t discuss that without first giving a shoutout to Skite and co. SEVEN of the Revelations ciphers were solved after almost ten years, fleshing out the much-maligned ending of…
Black Ops 7 Zombies: Paradox Junction Preview
I’m still fully invested in the Dark Aether story, despite its higgledy-piggledy storytelling over the past few years, but one thing has been clear for a while: we need answers. Not to the extent of a Zombies Chronicles-style timeline, but resolutions to at least some of the threads that have…
Approaching The Junction
I originally hoped to have an article on the forthcoming Paradox Junction map, as well as some of my thoughts on the Black Ops 7 Zombies story, live tonight. Unfortunately, as has become common for Zombies, plans change. Here’s an amalgamation of the latter half with my added thoughts on…