Black Ops 6 is phenomenal. I’ve spent countless hours playing around with all three pillars since launch and have barely scratched the surface. Given the live service element, I’m saving a full critique until the first additional Zombies map is released, but I still wanted to get some initial thoughts out there with some feedback for the Zombies Team. I …
Tag: Call of Duty
Black Ops 6 Zombies: A Blog About a Blog
If it wasn’t clear, it should be now: Treyarch is listening to the community more than ever. Despite a short turnaround from reveal to launch, Treyarch has acknowledged and addressed much of the feedback for Black Ops 6’s release. Yesterday’s blog post delivered valuable information about Zombies, including a deep dive look at the augment system, Gobblegums, and the response …
Concord and the Game of Survival
PlayStation has dominated the headlines this week, and for good reason: Astro Bot is a triumph! Currently rated at 94 on Metacritic, the game proves that smaller-scoped titles can be massive successes if you trust the development team to deliver on its vision. Flip the record over, however, and we can’t ignore the rot on the other side. The infamous …
Black Ops 6 Beta: Week One Feedback
The Black Ops 6 beta has been a lot of fun. I’ve put in about 8-10 hours, maxed rank days ago, and am still playing just for fun. It feels like a successor to Cold War and Treyarch’s classic Black Ops games while having the boldest movement changes to a Call of Duty since Advanced Warfare. It’s a fresh experience …
Look At This Esthtuk Zortuk
With the (excellent) Black Ops 6 beta live, bits and pieces of leaked information are making the rounds on Twitter. One thing that has caught the eye of many Zombies players is a potential “Classic Mode.” All we have is the name; we must make zero assumptions here. For all we know, this could have been toyed with and scrapped …
The Panic of Liberty Falls
The last three weeks were lovely while they lasted. The air of positivity around Black Ops 6 Zombies has returned to the usual nonsense. Unfortunately, I’m not surprised. Let me be clear: you are allowed not to like the game. If you have issues with it, you are free to voice them. However, there is a difference between expressing criticism …
Richtofen Returns; Liberty Falls
The word “cinema” gets thrown around a lot these days. It’s been repurposed as an adjective to signify the quality of something, commonly a scene in a movie or video game. I’m guilty of using “cinema” to describe anything I deem fit. Like most modern linguistic trends, it started as a bit of a laugh, and before I knew it, …
Into the Intel I: Project Janus, The Aether, and MWZ
One of my favourite things about the Dark Aether story has been the return of mystery to Zombies’ storytelling. As exciting (and beautiful) as the Zombies Chronicles timeline was in Black Ops 3, it ended up sucking a lot of the air out of the room. We got too many answers and not enough questions. While this made sense – …
Black Ops 6 Zombies Reveal: First Impressions
Treyarch cooked. Succumbed to the hype, I’ve decided to share my first thoughts tonight. I’ll have more to say about several features in the buildup to Black Ops 6’s launch, but I wanted to keep the good vibes going. The blog post that anchored the Black Ops 6 Zombies reveal is titled “Intel Barrage.” This is an appropriate name, considering …
There’s a Party on Terminus Island
“I have marched six weeks in hell and certifyIt is not fire, devils, dark, or anything,But boots—boots—boots—boots—moving up and down again,And there’s no discharge in the war.” ‘Boots’ – Rudyard Kipling (1903) We finally have a cinematic intro for a round-based Zombies map. It’s been a while, but it was worth the wait! Terminus finds our heroes of the Cold …