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See ya!

    March 4, 2026

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Paradox Junction – Preview and Cinematic Analysis

Read More:

It’s not looking good for Skate.…

It’s not looking good for Skate. I wonder if the Isle of Grom debacle was motivated by desperation, rather than greed – I can’t imagine many people are spending money on the game. With lay-offs at Full Circle, I fear the writing is on the wall.

February 26, 2026

I’m happy to see the Blundergat…

I’m happy to see the Blundergat back for gameplay reasons. Its inclusion means the story of Paradox Junction has to deliver, though.

February 26, 2026

I’m not sure Highguard’s fate was…

I’m not sure Highguard’s fate was avoidable. The game didn’t have enough sauce to stand out and retain players in a packed market.

March 4, 2026

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Welcome to Shutter Paw.

I'm Ed. Shutter Paw is an independent platform where I analyse and speculate on video games and the increasingly volatile industry behind them.

I cover a lot of things on here, but Call of Duty Zombies is my bread and butter. I'm also a big fan of Survival Horror.

Leave the apparitions at the door.

Contact:
shutterpawmedia@gmail.com

"You want to know what it means to be alive? You never will. You're a pile of microprocessors etched into sentience. I may not be a saint, but at least I have a soul."

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