Category: Gaming
The Game Awards 2024: Announcements, Picks and Predictions
It’s The Keighleys, everyone’s favourite event to get angry at! Whether it’s the lack of exciting announcements, winners being rushed off stage, or the outrageous celebrity cameos, you cannot deny that The Game Awards is a spectacle. I enjoy watching The Game Awards as an end-of-year celebration, reflecting on my experiences this past year, and getting excited about the future. I’ve accepted that what I’m looking for in an Awards Show won’t be found at TGAs, and it’s more of an all-encompassing show than a ceremony to celebrate developers. I go into more detail in my video on The Game …
Citadelle des Morts Preview: Chaos in Avalon
The Citadelle des Morts intro cinematic is out, and while I was already excited for more Zombies after Black Ops 6’s launch, my hype is now at fever pitch for the new map update. It’s been a while since I’ve written on Shutter Paw–I’ve been dipping my toes in some YouTube–but now’s the perfect time to tap away furiously at my laptop and speculate on the future of Zombies. Off the bat, I’m so happy we’re getting intro cinematics for post-launch maps again. It’s been a while! By my estimations, Ancient Evil was the last one we got (ironic, given …
Black Ops 6 Zombies: First Impressions and Feedback
Black Ops 6 is phenomenal. I’ve spent countless hours playing around with all three pillars since launch and have barely scratched the surface. Given the live service element, I’m saving a full critique until the first additional Zombies map is released, but I still wanted to get some initial thoughts out there with some feedback for the Zombies Team. I love BO6’s iteration of the mode so much and think it will only improve as the year progresses! As this is a hybrid of first impressions review and feedback, I will probably repeat myself a lot. Expect as many “It’d …
Black Ops 6 Zombies: A Blog About a Blog
If it wasn’t clear, it should be now: Treyarch is listening to the community more than ever. Despite a short turnaround from reveal to launch, Treyarch has acknowledged and addressed much of the feedback for Black Ops 6’s release. Yesterday’s blog post delivered valuable information about Zombies, including a deep dive look at the augment system, Gobblegums, and the response to various community gripes from the Call of Duty NEXT reveal. Treyarch confirmed that the Liberty Falls environment was still a work in progress at the time of its first reveal. The town’s look, feel, and sounds will all have …
Into the Intel II: The Chaos Story, Mr Peeks, and the Dark Aether Villains
Following the first Into the Intel, which covered Project Janus, the relationship between Aether and Dark Aether, and some thoughts on MWZ pre-finale, I’m back with further musings about the mysteries of Zombies. First up, something Black Ops 4 fans haven’t stopped talking about since it was discovered. Chaos Control The Chaos story was set to take over from Aether following the conclusion of Black Ops 4. Unfortunately, this didn’t play out as Treyarch intended. When the Cold War Zombies reveal introduced Dark Aether, it was safe to assume that Chaos would never be mentioned again, resigned to history as …
Concord and the Game of Survival
PlayStation has dominated the headlines this week, and for good reason: Astro Bot is a triumph! Currently rated at 94 on Metacritic, the game proves that smaller-scoped titles can be massive successes if you trust the development team to deliver on its vision. Flip the record over, however, and we can’t ignore the rot on the other side. The infamous Concord, a 5-v-5 hero shooter developed by Firewalk Studios, was sentenced to death after only two weeks. As of 6th September, the shooter is offline indefinitely. Sony looked at the numbers and decided it was better to fall on the …
Black Ops 6 Beta: Week One Feedback
The Black Ops 6 beta has been a lot of fun. I’ve put in about 8-10 hours, maxed rank days ago, and am still playing just for fun. It feels like a successor to Cold War and Treyarch’s classic Black Ops games while having the boldest movement changes to a Call of Duty since Advanced Warfare. It’s a fresh experience with traditional Treyarch multiplayer sensibilities, and it’s easily the most excited I’ve felt for a Call of Duty multiplayer mode in a long time. I am not a Multiplayer expert by any means. There aren’t enough enemies of the undead …
Look At This Esthtuk Zortuk
With the (excellent) Black Ops 6 beta live, bits and pieces of leaked information are making the rounds on Twitter. One thing that has caught the eye of many Zombies players is a potential “Classic Mode.” All we have is the name; we must make zero assumptions here. For all we know, this could have been toyed with and scrapped early in development. Until it’s officially confirmed, do not assume it’s coming to Black Ops 6 (and even then, wait until we get concrete information – Black Ops 4 Factions, anybody?). Classic Mode is an interesting concept, though, and there’s …