Category: Zombies
If We Shatter the Veil, It Could All Make Sense
The Mansion, no more. Shattered Veil is the name of Season 3’s Zombies map. It’s not a name anyone predicted, but it immediately made my head race with possibilities. I like it a lot! The name has inspired me to dig up the script of a theory video I buried…
Richtofen’s Mansion (Shattered Veil Teaser Analysis)
It’s hard to believe, but the third post-launch map of Black Ops 6 Zombies is already on the way. This means it’s time for some predictions, teaser analysis, and my thoughts on why I believe this is the map the story of BO6 Zombies has been waiting for. Much of…
BO6 Zombies: Strikes, Skins and Season 3
Despite finishing my thirty-minute review of The Tomb last week, I still had more to say, which is no real surprise if you know me. I figured I’d scribble down a few more thoughts about Black Ops 6 Zombies and where we stand as of Season 2.5. The review is…
115 Day Update
Happy 115 Day! To honour the momentous occasion, I’ve given the Aetherium Anonymous poster a bloody twist. It felt fitting. The news of a new Zombies map so soon after the launch of Citadelle Des Morts is massive. We’ll potentially be playing DLC 2 by the end of January—it’s crazy!…
Citadelle des Morts Preview: Chaos in Avalon
The Citadelle des Morts intro cinematic is out, and while I was already excited for more Zombies after Black Ops 6’s launch, my hype is now at fever pitch for the new map update. It’s been a while since I’ve written on Shutter Paw–I’ve been dipping my toes in some…
Black Ops 6 Zombies: First Impressions and Feedback
Black Ops 6 is phenomenal. I’ve spent countless hours playing around with all three pillars since launch and have barely scratched the surface. Given the live service element, I’m saving a full critique until the first additional Zombies map is released, but I still wanted to get some initial thoughts…